import { _decorator, AudioSource, Button, Component, director, Label, Node } from 'cc';
import { gameState } from './gameState';
import { audios } from './audios';
const { ccclass, property } = _decorator;

@ccclass('homeClick')
export class homeClick extends audios {
    start() {
        this.init_bg_sound();
    }
    update(deltaTime: number) {
        
    }
    click_start(){
        this.stop_bg_sound()
        director.loadScene("main");
    }

}


